Fortune Lady Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Exodia the Forbidden One
SR Rarity
Exodia the Forbidden One
SR Rarity
Exodia the Forbidden One
DARK 3
Exodia the Forbidden One
  • ATK:

  • 1000

  • DEF:

  • 1000


If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.

SR Rarity
Fortune Fairy Hikari
SR Rarity
Fortune Fairy Hikari
SR Rarity
Fortune Fairy Hikari
LIGHT 1
Fortune Fairy Hikari
  • ATK:

  • 0

  • DEF:

  • 0


When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 monster you control; send it to the GY, and if you do, Special Summon 1 Level 1 Spellcaster monster from your Deck. You can only use each effect of "Fortune Fairy Hikari" once per turn.

SR Rarity
Fortune Lady Light
SR Rarity
Fortune Lady Light
SR Rarity
Fortune Lady Light
LIGHT 1
Fortune Lady Light
  • ATK:

  • -1

  • DEF:

  • -1


This card's ATK/DEF become its Level x 200. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12). When this face-up card leaves the field by card effect: You can Special Summon 1 "Fortune Lady" monster from your Deck.

SR Rarity
Fortune Lady Water
SR Rarity
Fortune Lady Water
SR Rarity
Fortune Lady Water
WATER 4
Fortune Lady Water
  • ATK:

  • -1

  • DEF:

  • -1


This card's ATK/DEF become its Level x 300. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12). If this card is Special Summoned while you control a "Fortune Lady" monster except "Fortune Lady Water": Draw 2 cards.

UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.

N Rarity
Left Arm of the Forbidden One
N Rarity
Left Arm of the Forbidden One
N Rarity
Left Arm of the Forbidden One
DARK 1
Left Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Left Leg of the Forbidden One
N Rarity
Left Leg of the Forbidden One
N Rarity
Left Leg of the Forbidden One
DARK 1
Left Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Right Arm of the Forbidden One
N Rarity
Right Arm of the Forbidden One
N Rarity
Right Arm of the Forbidden One
DARK 1
Right Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Right Leg of the Forbidden One
N Rarity
Right Leg of the Forbidden One
N Rarity
Right Leg of the Forbidden One
DARK 1
Right Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.

UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.

R Rarity
Fortune Lady Past
R Rarity
Fortune Lady Past
R Rarity
Fortune Lady Past
DARK 1
Fortune Lady Past
  • ATK:

  • -1

  • DEF:

  • -1


This card's ATK/DEF become its Level x 200. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12). You can target 1 "Fortune Lady" monster you control; banish any number of other Spellcaster monsters from your hand, field, and/or GY, and if you do, increase or reduce that monster's Level by the number of monsters banished, until the end of this turn. You can only use this effect of "Fortune Lady Past" once per turn.

SR Rarity
Allure of Darkness
SR Rarity
Allure of Darkness
SR Rarity
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

    UR Rarity
    Chicken Game
    UR Rarity
    Chicken Game
    UR Rarity
    Chicken Game
    Spell Field
    Chicken Game

      The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.

      R Rarity
      De-Synchro
      R Rarity
      De-Synchro
      R Rarity
      De-Synchro
      Spell Normal
      De-Synchro

        Target 1 Synchro Monster on the field; return that target to the Extra Deck, then, if all of the monsters that were used for the Synchro Summon of that monster are in your GY, you can Special Summon all of them.

        UR Rarity
        Fortune Lady Calling
        UR Rarity
        Fortune Lady Calling
        UR Rarity
        Fortune Lady Calling
        Spell Normal
        Fortune Lady Calling

          If you control a "Fortune Lady" monster: Special Summon 1 "Fortune Lady" monster from your Deck with a different name from the cards you control, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only activate 1 "Fortune Lady Calling" per turn.

          SR Rarity
          Fortune Vision
          SR Rarity
          Fortune Vision
          SR Rarity
          Fortune Vision
          Spell Continuous
          Fortune Vision

            When this card is activated: You can add 1 "Fortune Lady" card from your Deck to your hand. Once per turn, if a card(s) you control is banished by card effect (except during the Damage Step): You can activate this effect; this turn, monsters you control cannot be destroyed by card effects (even if this card leaves the field). Once per turn, if a card(s) your opponent controls is banished by card effect (except during the Damage Step): You can make the next battle damage you take this turn become 0 (even if this card leaves the field). You can only activate 1 "Fortune Vision" per turn.

            R Rarity
            Fortune's Future
            R Rarity
            Fortune's Future
            R Rarity
            Fortune's Future
            Spell Normal
            Fortune's Future

              Target 1 of your banished "Fortune Lady" monsters; return it to the GY, then draw 2 cards.

              SR Rarity
              Kahyoreigetsu
              SR Rarity
              Kahyoreigetsu
              SR Rarity
              Kahyoreigetsu
              Spell Equip
              Kahyoreigetsu

                Special Summon 1 Level 4 or lower Fairy, Spellcaster, Winged Beast, or Beast-Warrior monster from your hand, and if you do, equip it with this card, then you can return all Dragon monsters on the field to the hand. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can add 1 "Polymerization" Spell, "Fusion" Spell, or "Fusion Parasite" from your Deck to your hand. You can only use each effect of "Kahyoreigetsu" once per turn.

                R Rarity
                Magical Mallet
                R Rarity
                Magical Mallet
                R Rarity
                Magical Mallet
                Spell Normal
                Magical Mallet

                  Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.

                  UR Rarity
                  Magical Stone Excavation
                  UR Rarity
                  Magical Stone Excavation
                  UR Rarity
                  Magical Stone Excavation
                  Spell Normal
                  Magical Stone Excavation

                    Discard 2 cards, then target 1 Spell in your GY; add it to your hand.

                    UR Rarity
                    Monster Reborn
                    UR Rarity
                    Monster Reborn
                    UR Rarity
                    Monster Reborn
                    Spell Normal
                    Monster Reborn

                      Target 1 monster in either GY; Special Summon it.



                      Tag(s):

                      UR Rarity
                      One for One
                      UR Rarity
                      One for One
                      UR Rarity
                      One for One
                      Spell Normal
                      One for One

                        Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

                        UR Rarity
                        Upstart Goblin
                        UR Rarity
                        Upstart Goblin
                        UR Rarity
                        Upstart Goblin
                        Spell Normal
                        Upstart Goblin

                          Draw 1 card, then your opponent gains 1000 LP.

                          Extra Deck

                          SR Rarity
                          Brute Enforcer
                          SR Rarity
                          Brute Enforcer
                          SR Rarity
                          Brute Enforcer
                          DARK
                          Brute Enforcer
                          • ATK:

                          • 1600

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 Effect Monsters You can discard 1 card, then target 1 face-up card your opponent controls; your opponent can discard 1 card with the same original card type (Monster, Spell, or Trap) as that face-up card to negate this effect, otherwise destroy that face-up card. You can only use this effect of "Brute Enforcer" once per turn.

                          R Rarity
                          Clara & Rushka, the Ventriloduo
                          R Rarity
                          Clara & Rushka, the Ventriloduo
                          R Rarity
                          Clara & Rushka, the Ventriloduo
                          EARTH
                          Clara & Rushka, the Ventriloduo
                          • ATK:

                          • 0

                          • LINK-1

                          Link Arrow:

                          Top


                          1 Normal Summoned/Set monster Cannot be Link Summoned except during Main Phase 2.

                          UR Rarity
                          Relinquished Anima
                          UR Rarity
                          Relinquished Anima
                          UR Rarity
                          Relinquished Anima
                          DARK
                          Relinquished Anima
                          • ATK:

                          • 0

                          • LINK-1

                          Link Arrow:

                          Top


                          1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.

                          UR Rarity
                          Ancient Fairy Dragon
                          UR Rarity
                          Ancient Fairy Dragon
                          UR Rarity
                          Ancient Fairy Dragon
                          LIGHT 7
                          Ancient Fairy Dragon
                          • ATK:

                          • 2100

                          • DEF:

                          • 3000


                          1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.

                          SR Rarity
                          Leo, the Keeper of the Sacred Tree
                          SR Rarity
                          Leo, the Keeper of the Sacred Tree
                          SR Rarity
                          Leo, the Keeper of the Sacred Tree
                          EARTH 10
                          Leo, the Keeper of the Sacred Tree
                          • ATK:

                          • 3100

                          • DEF:

                          • 1900


                          1 Tuner + 1+ non-Tuner monsters Your opponent cannot target this card with card effects, except during your Main Phase 2.

                          SR Rarity
                          Ravenous Crocodragon Archethys
                          SR Rarity
                          Ravenous Crocodragon Archethys
                          SR Rarity
                          Ravenous Crocodragon Archethys
                          WATER 9
                          Ravenous Crocodragon Archethys
                          • ATK:

                          • 1000

                          • DEF:

                          • 1000


                          1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.

                          SR Rarity
                          Star Eater
                          SR Rarity
                          Star Eater
                          SR Rarity
                          Star Eater
                          LIGHT 11
                          Star Eater
                          • ATK:

                          • 3200

                          • DEF:

                          • 2800


                          1 Tuner + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step.

                          R Rarity
                          Stardust Charge Warrior
                          R Rarity
                          Stardust Charge Warrior
                          R Rarity
                          Stardust Charge Warrior
                          WIND 6
                          Stardust Charge Warrior
                          • ATK:

                          • 2000

                          • DEF:

                          • 1300


                          1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.

                          SR Rarity
                          Stardust Spark Dragon
                          SR Rarity
                          Stardust Spark Dragon
                          SR Rarity
                          Stardust Spark Dragon
                          LIGHT 8
                          Stardust Spark Dragon
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          1 Tuner + 1+ non-Tuner monsters Once per turn (Quick Effect): You can target 1 face-up card you control; once during this turn, it cannot be destroyed by battle or card effects.

                          UR Rarity
                          Superheavy Samurai Brave Masurawo
                          UR Rarity
                          Superheavy Samurai Brave Masurawo
                          UR Rarity
                          Superheavy Samurai Brave Masurawo
                          EARTH 12
                          Superheavy Samurai Brave Masurawo
                          • ATK:

                          • 2100

                          • DEF:

                          • 4000


                          1 Tuner + 1+ non-Tuner monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If a "Superheavy Samurai" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 "Superheavy Samurai" card you control instead. Once per turn, if your opponent activates a Spell/Trap Card or effect (except during the Damage Step): You can draw until you have 3 cards in your hand.

                          UR Rarity
                          T.G. Hyper Librarian
                          UR Rarity
                          T.G. Hyper Librarian
                          UR Rarity
                          T.G. Hyper Librarian
                          DARK 5
                          T.G. Hyper Librarian
                          • ATK:

                          • 2400

                          • DEF:

                          • 1800


                          1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

                          R Rarity
                          Cupid Pitch
                          R Rarity
                          Cupid Pitch
                          R Rarity
                          Cupid Pitch
                          LIGHT 4
                          Cupid Pitch
                          • ATK:

                          • 0

                          • DEF:

                          • 600


                          1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: Increase or decrease this card's Level by the Level the Tuner used as material had on the field. This card gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to the new Synchro Summoned monster's Level x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of "Cupid Pitch" once per turn.

                          SR Rarity
                          Flower Cardian Moonflowerviewing
                          SR Rarity
                          Flower Cardian Moonflowerviewing
                          SR Rarity
                          Flower Cardian Moonflowerviewing
                          DARK 6
                          Flower Cardian Moonflowerviewing
                          • ATK:

                          • 2000

                          • DEF:

                          • 2000


                          1 Tuner + 2 non-Tuner monsters Once per turn, during your Main Phase: You can draw 1 card, and if you do, show it, then, if it is a "Flower Cardian" monster, you can Special Summon it, ignoring its Summoning conditions, and it can attack directly this turn. If you activated this effect, skip the Draw Phase of your next turn. When this card is used as Synchro Material, you can treat it and all other Synchro Materials (that have a Level) as Level 2 monsters.

                          SR Rarity
                          Formula Synchron
                          SR Rarity
                          Formula Synchron
                          SR Rarity
                          Formula Synchron
                          LIGHT 2
                          Formula Synchron
                          • ATK:

                          • 200

                          • DEF:

                          • 1500


                          1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

                          SR Rarity
                          Martial Metal Marcher
                          SR Rarity
                          Martial Metal Marcher
                          SR Rarity
                          Martial Metal Marcher
                          WIND 3
                          Martial Metal Marcher
                          • ATK:

                          • 500

                          • DEF:

                          • 2200


                          1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.

                          Need 19 UR

                          UR Rarity
                          Magicians' Souls1 card
                          UR Rarity
                          Relinquished Anima1 card
                          UR Rarity
                          Illusion of Chaos2 card
                          UR Rarity
                          Ancient Fairy Dragon1 card
                          UR Rarity
                          Superheavy Samurai Brave Masurawo1 card
                          UR Rarity
                          T.G. Hyper Librarian1 card
                          UR Rarity
                          Chicken Game3 card
                          UR Rarity
                          Fortune Lady Calling3 card
                          UR Rarity
                          Magical Stone Excavation1 card
                          UR Rarity
                          Monster Reborn1 card
                          UR Rarity
                          One for One1 card
                          UR Rarity
                          Upstart Goblin3 card

                          Main: 40 Extra: 15

                          SR Rarity
                          1 cardExodia the Forbidden One
                          SR Rarity
                          1 cardExodia the Forbidden One
                          Exodia the Forbidden One
                          DARK 3
                          Exodia the Forbidden One
                          • ATK:

                          • 1000

                          • DEF:

                          • 1000


                          If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.


                          SR Rarity
                          1 cardFortune Fairy Hikari
                          SR Rarity
                          1 cardFortune Fairy Hikari
                          Fortune Fairy Hikari
                          LIGHT 1
                          Fortune Fairy Hikari
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 monster you control; send it to the GY, and if you do, Special Summon 1 Level 1 Spellcaster monster from your Deck. You can only use each effect of "Fortune Fairy Hikari" once per turn.


                          SR Rarity
                          1 cardFortune Lady Light
                          SR Rarity
                          1 cardFortune Lady Light
                          Fortune Lady Light
                          LIGHT 1
                          Fortune Lady Light
                          • ATK:

                          • -1

                          • DEF:

                          • -1


                          This card's ATK/DEF become its Level x 200. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12). When this face-up card leaves the field by card effect: You can Special Summon 1 "Fortune Lady" monster from your Deck.


                          SR Rarity
                          2 cardFortune Lady Water
                          SR Rarity
                          2 cardFortune Lady Water
                          Fortune Lady Water
                          WATER 4
                          Fortune Lady Water
                          • ATK:

                          • -1

                          • DEF:

                          • -1


                          This card's ATK/DEF become its Level x 300. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12). If this card is Special Summoned while you control a "Fortune Lady" monster except "Fortune Lady Water": Draw 2 cards.


                          UR Rarity
                          1 cardMagicians' Souls
                          UR Rarity
                          1 cardMagicians' Souls
                          Magicians' Souls
                          DARK 1
                          Magicians' Souls
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


                          N Rarity
                          1 cardLeft Arm of the Forbidden One
                          N Rarity
                          1 cardLeft Arm of the Forbidden One
                          Left Arm of the Forbidden One
                          DARK 1
                          Left Arm of the Forbidden One
                          • ATK:

                          • 200

                          • DEF:

                          • 300


                          A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.


                          N Rarity
                          1 cardLeft Leg of the Forbidden One
                          N Rarity
                          1 cardLeft Leg of the Forbidden One
                          Left Leg of the Forbidden One
                          DARK 1
                          Left Leg of the Forbidden One
                          • ATK:

                          • 200

                          • DEF:

                          • 300


                          A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.


                          N Rarity
                          1 cardRight Arm of the Forbidden One
                          N Rarity
                          1 cardRight Arm of the Forbidden One
                          Right Arm of the Forbidden One
                          DARK 1
                          Right Arm of the Forbidden One
                          • ATK:

                          • 200

                          • DEF:

                          • 300


                          A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.


                          N Rarity
                          1 cardRight Leg of the Forbidden One
                          N Rarity
                          1 cardRight Leg of the Forbidden One
                          Right Leg of the Forbidden One
                          DARK 1
                          Right Leg of the Forbidden One
                          • ATK:

                          • 200

                          • DEF:

                          • 300


                          A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.


                          UR Rarity
                          2 cardIllusion of Chaos
                          UR Rarity
                          2 cardIllusion of Chaos
                          Illusion of Chaos
                          DARK 7
                          Illusion of Chaos
                          • ATK:

                          • 2100

                          • DEF:

                          • 2500


                          You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


                          R Rarity
                          3 cardFortune Lady Past
                          R Rarity
                          3 cardFortune Lady Past
                          Fortune Lady Past
                          DARK 1
                          Fortune Lady Past
                          • ATK:

                          • -1

                          • DEF:

                          • -1


                          This card's ATK/DEF become its Level x 200. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12). You can target 1 "Fortune Lady" monster you control; banish any number of other Spellcaster monsters from your hand, field, and/or GY, and if you do, increase or reduce that monster's Level by the number of monsters banished, until the end of this turn. You can only use this effect of "Fortune Lady Past" once per turn.


                          SR Rarity
                          2 cardAllure of Darkness
                          SR Rarity
                          2 cardAllure of Darkness
                          Allure of Darkness
                          Spell Normal
                          Allure of Darkness

                            Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


                            UR Rarity
                            3 cardChicken Game
                            UR Rarity
                            3 cardChicken Game
                            Chicken Game
                            Spell Field
                            Chicken Game

                              The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


                              R Rarity
                              3 cardDe-Synchro
                              R Rarity
                              3 cardDe-Synchro
                              De-Synchro
                              Spell Normal
                              De-Synchro

                                Target 1 Synchro Monster on the field; return that target to the Extra Deck, then, if all of the monsters that were used for the Synchro Summon of that monster are in your GY, you can Special Summon all of them.


                                UR Rarity
                                3 cardFortune Lady Calling
                                UR Rarity
                                3 cardFortune Lady Calling
                                Fortune Lady Calling
                                Spell Normal
                                Fortune Lady Calling

                                  If you control a "Fortune Lady" monster: Special Summon 1 "Fortune Lady" monster from your Deck with a different name from the cards you control, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only activate 1 "Fortune Lady Calling" per turn.


                                  SR Rarity
                                  3 cardFortune Vision
                                  SR Rarity
                                  3 cardFortune Vision
                                  Fortune Vision
                                  Spell Continuous
                                  Fortune Vision

                                    When this card is activated: You can add 1 "Fortune Lady" card from your Deck to your hand. Once per turn, if a card(s) you control is banished by card effect (except during the Damage Step): You can activate this effect; this turn, monsters you control cannot be destroyed by card effects (even if this card leaves the field). Once per turn, if a card(s) your opponent controls is banished by card effect (except during the Damage Step): You can make the next battle damage you take this turn become 0 (even if this card leaves the field). You can only activate 1 "Fortune Vision" per turn.


                                    R Rarity
                                    2 cardFortune's Future
                                    R Rarity
                                    2 cardFortune's Future
                                    Fortune's Future
                                    Spell Normal
                                    Fortune's Future

                                      Target 1 of your banished "Fortune Lady" monsters; return it to the GY, then draw 2 cards.


                                      SR Rarity
                                      1 cardKahyoreigetsu
                                      SR Rarity
                                      1 cardKahyoreigetsu
                                      Kahyoreigetsu
                                      Spell Equip
                                      Kahyoreigetsu

                                        Special Summon 1 Level 4 or lower Fairy, Spellcaster, Winged Beast, or Beast-Warrior monster from your hand, and if you do, equip it with this card, then you can return all Dragon monsters on the field to the hand. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can add 1 "Polymerization" Spell, "Fusion" Spell, or "Fusion Parasite" from your Deck to your hand. You can only use each effect of "Kahyoreigetsu" once per turn.


                                        R Rarity
                                        2 cardMagical Mallet
                                        R Rarity
                                        2 cardMagical Mallet
                                        Magical Mallet
                                        Spell Normal
                                        Magical Mallet

                                          Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


                                          UR Rarity
                                          1 cardMagical Stone Excavation
                                          UR Rarity
                                          1 cardMagical Stone Excavation
                                          Magical Stone Excavation
                                          Spell Normal
                                          Magical Stone Excavation

                                            Discard 2 cards, then target 1 Spell in your GY; add it to your hand.


                                            UR Rarity
                                            1 cardMonster Reborn
                                            UR Rarity
                                            1 cardMonster Reborn
                                            Monster Reborn
                                            Spell Normal
                                            Monster Reborn

                                              Target 1 monster in either GY; Special Summon it.




                                              Tag(s):

                                              UR Rarity
                                              1 cardOne for One
                                              UR Rarity
                                              1 cardOne for One
                                              One for One
                                              Spell Normal
                                              One for One

                                                Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                                UR Rarity
                                                3 cardUpstart Goblin
                                                UR Rarity
                                                3 cardUpstart Goblin
                                                Upstart Goblin
                                                Spell Normal
                                                Upstart Goblin

                                                  Draw 1 card, then your opponent gains 1000 LP.


                                                  SR Rarity
                                                  1 cardBrute Enforcer
                                                  SR Rarity
                                                  1 cardBrute Enforcer
                                                  Brute Enforcer
                                                  DARK
                                                  Brute Enforcer
                                                  • ATK:

                                                  • 1600

                                                  • LINK-2

                                                  Link Arrow:

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2 Effect Monsters You can discard 1 card, then target 1 face-up card your opponent controls; your opponent can discard 1 card with the same original card type (Monster, Spell, or Trap) as that face-up card to negate this effect, otherwise destroy that face-up card. You can only use this effect of "Brute Enforcer" once per turn.


                                                  R Rarity
                                                  1 cardClara & Rushka, the Ventriloduo
                                                  R Rarity
                                                  1 cardClara & Rushka, the Ventriloduo
                                                  Clara & Rushka, the Ventriloduo
                                                  EARTH
                                                  Clara & Rushka, the Ventriloduo
                                                  • ATK:

                                                  • 0

                                                  • LINK-1

                                                  Link Arrow:

                                                  Top


                                                  1 Normal Summoned/Set monster Cannot be Link Summoned except during Main Phase 2.


                                                  UR Rarity
                                                  1 cardRelinquished Anima
                                                  UR Rarity
                                                  1 cardRelinquished Anima
                                                  Relinquished Anima
                                                  DARK
                                                  Relinquished Anima
                                                  • ATK:

                                                  • 0

                                                  • LINK-1

                                                  Link Arrow:

                                                  Top


                                                  1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                                  UR Rarity
                                                  1 cardAncient Fairy Dragon
                                                  UR Rarity
                                                  1 cardAncient Fairy Dragon
                                                  Ancient Fairy Dragon
                                                  LIGHT 7
                                                  Ancient Fairy Dragon
                                                  • ATK:

                                                  • 2100

                                                  • DEF:

                                                  • 3000


                                                  1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                                  SR Rarity
                                                  1 cardLeo, the Keeper of the Sacred Tree
                                                  SR Rarity
                                                  1 cardLeo, the Keeper of the Sacred Tree
                                                  Leo, the Keeper of the Sacred Tree
                                                  EARTH 10
                                                  Leo, the Keeper of the Sacred Tree
                                                  • ATK:

                                                  • 3100

                                                  • DEF:

                                                  • 1900


                                                  1 Tuner + 1+ non-Tuner monsters Your opponent cannot target this card with card effects, except during your Main Phase 2.


                                                  SR Rarity
                                                  1 cardRavenous Crocodragon Archethys
                                                  SR Rarity
                                                  1 cardRavenous Crocodragon Archethys
                                                  Ravenous Crocodragon Archethys
                                                  WATER 9
                                                  Ravenous Crocodragon Archethys
                                                  • ATK:

                                                  • 1000

                                                  • DEF:

                                                  • 1000


                                                  1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.


                                                  SR Rarity
                                                  1 cardStar Eater
                                                  SR Rarity
                                                  1 cardStar Eater
                                                  Star Eater
                                                  LIGHT 11
                                                  Star Eater
                                                  • ATK:

                                                  • 3200

                                                  • DEF:

                                                  • 2800


                                                  1 Tuner + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step.


                                                  R Rarity
                                                  1 cardStardust Charge Warrior
                                                  R Rarity
                                                  1 cardStardust Charge Warrior
                                                  Stardust Charge Warrior
                                                  WIND 6
                                                  Stardust Charge Warrior
                                                  • ATK:

                                                  • 2000

                                                  • DEF:

                                                  • 1300


                                                  1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                                  SR Rarity
                                                  1 cardStardust Spark Dragon
                                                  SR Rarity
                                                  1 cardStardust Spark Dragon
                                                  Stardust Spark Dragon
                                                  LIGHT 8
                                                  Stardust Spark Dragon
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  1 Tuner + 1+ non-Tuner monsters Once per turn (Quick Effect): You can target 1 face-up card you control; once during this turn, it cannot be destroyed by battle or card effects.


                                                  UR Rarity
                                                  1 cardSuperheavy Samurai Brave Masurawo
                                                  UR Rarity
                                                  1 cardSuperheavy Samurai Brave Masurawo
                                                  Superheavy Samurai Brave Masurawo
                                                  EARTH 12
                                                  Superheavy Samurai Brave Masurawo
                                                  • ATK:

                                                  • 2100

                                                  • DEF:

                                                  • 4000


                                                  1 Tuner + 1+ non-Tuner monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If a "Superheavy Samurai" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 "Superheavy Samurai" card you control instead. Once per turn, if your opponent activates a Spell/Trap Card or effect (except during the Damage Step): You can draw until you have 3 cards in your hand.


                                                  UR Rarity
                                                  1 cardT.G. Hyper Librarian
                                                  UR Rarity
                                                  1 cardT.G. Hyper Librarian
                                                  T.G. Hyper Librarian
                                                  DARK 5
                                                  T.G. Hyper Librarian
                                                  • ATK:

                                                  • 2400

                                                  • DEF:

                                                  • 1800


                                                  1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                                  R Rarity
                                                  1 cardCupid Pitch
                                                  R Rarity
                                                  1 cardCupid Pitch
                                                  Cupid Pitch
                                                  LIGHT 4
                                                  Cupid Pitch
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 600


                                                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: Increase or decrease this card's Level by the Level the Tuner used as material had on the field. This card gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to the new Synchro Summoned monster's Level x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of "Cupid Pitch" once per turn.


                                                  SR Rarity
                                                  1 cardFlower Cardian Moonflowerviewing
                                                  SR Rarity
                                                  1 cardFlower Cardian Moonflowerviewing
                                                  Flower Cardian Moonflowerviewing
                                                  DARK 6
                                                  Flower Cardian Moonflowerviewing
                                                  • ATK:

                                                  • 2000

                                                  • DEF:

                                                  • 2000


                                                  1 Tuner + 2 non-Tuner monsters Once per turn, during your Main Phase: You can draw 1 card, and if you do, show it, then, if it is a "Flower Cardian" monster, you can Special Summon it, ignoring its Summoning conditions, and it can attack directly this turn. If you activated this effect, skip the Draw Phase of your next turn. When this card is used as Synchro Material, you can treat it and all other Synchro Materials (that have a Level) as Level 2 monsters.


                                                  SR Rarity
                                                  1 cardFormula Synchron
                                                  SR Rarity
                                                  1 cardFormula Synchron
                                                  Formula Synchron
                                                  LIGHT 2
                                                  Formula Synchron
                                                  • ATK:

                                                  • 200

                                                  • DEF:

                                                  • 1500


                                                  1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                                                  SR Rarity
                                                  1 cardMartial Metal Marcher
                                                  SR Rarity
                                                  1 cardMartial Metal Marcher
                                                  Martial Metal Marcher
                                                  WIND 3
                                                  Martial Metal Marcher
                                                  • ATK:

                                                  • 500

                                                  • DEF:

                                                  • 2200


                                                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.



                                                  FORTUNE LADY Decks in MASTER DUEL








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